Category Archives: Ambient Intelligence

PROJECT PAUL FUNDED FROM NWO PROGRAM DATA-DRIVEN RESEARCH ON SPORTS & HEALTHY LIVING

In the NWO programme Data-driven research on Sports & Healthy Living three proposals have been granted. Consortia from Dutch and Brazilian researchers will collaborate in the field of sports and healthy living. One of the subsidized projects is ‘Playful Data-driven Active Urban … Continue reading

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DIGITAL LIFE CENTRE PRESENTS RESEARCH AT THE UBICOMP CONFERENCE IN SEATTLE

The Ubicomp conference, held this year in Seattle, USA, presents research in the field of ubiquitous (pervasive) computing; ICT that has penetrated into all aspects of our daily lives, smart environments, sensors, activity recognition, data analysis, interaction techniques, design and … Continue reading

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IBEACON EXPERIENCE DAYS: INNOVATING APPLICATIONS

During the first Dutch iBeacon hackathon, organized by Glimworm Beacons (Joint Venture of Glimworm and HvA HOIO Sven Haitjema), Sanoma and Appsterdam, 10 developers presented their ideas after two days brainstorming, hacking, programming and probably occasionally swearing . Ideas and even functioning demos … Continue reading

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Dutch newsradio BNR interviews students working on an interactive wall for elderly with dementia

A group of students who, during the minor ‘healthcare technology’, developed an ‘interactive wall’ for elderly with dementia has started a bachelors project where they set up their own company. Because there was so much demand for the interactive wall, particularly … Continue reading

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SENSEI CITY RUNNER APP

Monday Feb 3, 2000 students of the Amsterdam University of Applied Science participated in the ‘Students in motion‘ week. Students carry out assignments for the city of Amsterdam. One of the assignments is exercising with the SIM SENSEI City Runner … Continue reading

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Amsterdam Maker Festival

     The try out of the Maker Festival Amsterdam took place Fri/Sat 6 and 7 sept. Also the opening of iFabrica, where entrepreneurs, students, hobbyists can use the infrastructure to create and make things.  

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Final presentation program ‘Intelligent Environments’

Today the 34 students from the minor program ‘Intelligent Environments’ displayed their work at the Hogeschool van Amsterdam. The half-year educational program focuses on technology for ambient intelligence, interaction design and research methods. Furthermore students carry out an applied research project … Continue reading

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